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Monster Hunter

Monster Hunter

← Return to Monster Hunter

Devlog

  • Monster Hunter Pre-Alpha Update v0.0.2
    April 26, 2022 by Ahmet Yağız
    1
    #3d, #action, #action-adventure, #adventure, #monster, #monster-hunter, #third-person, #indie, #unity, #shooting, #tps
    Balance Changes Added Awesome New User Interface Shooting sound now plays randomly Monster dying animation bug fixed Fixed walking sound bug... Continue reading
  • ​Monster Hunter Pre-Alpha Update v0.0.1
    April 20, 2022 by Ahmet Yağız
    1
    #3d, #action, #adventure, #third-person, #indie, #unity, #cyberpunk, #action-adventure, #monster
    Walking Animation is Improved Added More Monsters Fixed Monster Dying Animation The Map is Rescaled Improved Monster Attack UI Screen Ratios is in Updated Now, Monster Fire Won't Go Through The Wall... Continue reading
  • Monster Hunter Pre-Alpha Update
    March 02, 2022 by Ahmet Yağız
    1
    #3d, #action, #adventure, #monster-hunter
    Hurray! Monsters now have health bars! The game size has been reduced. Performance enhancing improvements. Improved AI accuracy. Added flame orb for Amethyst Ice Guardian. The game now has a cooler ic... Continue reading
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